How did
you get involved in electronic music?
I think
my interest was first piqued watching the film "Forbidden Planet" on
television. I'm not sure when it was, but it was at a time when the electronic
music left a bigger impression on me than Anne Francis, so I must have been
very young. In my early teens I saved some money and wanted to buy a
synthesizer. Everything was out of my price range, but the guy at the music
store said that something called a Micromoog would be coming out late in the
year at around half the price. That was perfect so I placed my order.
Were you
satisfied with the Micromoog?
I was
really excited for the first few weeks, figuring out what each controller did
and generally trying to understand everything that could be done. I spent a lot
of time creating emulations of classical instruments, and the way I would work
is to let the Micromoog's sample-and-hold (S&H) function generate random
tones while I tweaked knobs. Over time I realized that I could create
interesting sequences that sounded almost polyphonic. At that point I had no
more interest in mimicking classical instruments. In fact, I had no real use
for the keyboard because for me the S&H was all I needed.
What
prompted you to begin recording?
I
purchased analog delay and chorus boxes and experimented patching them together
in loops to create layers of sound that I thought were pretty interesting. One
day I was at a yard sale where a guy was selling a dual cassette deck. It could
record simultaneously from one cassette and an audio input and it could even
record on fast-forward. I didn't make much use of those features, but having
the deck prompted me to record some of my work. When I got my driver's license
in 1978 I was able to go to record swaps where I discovered that there was a
lot of trading of cassette albums. Live recordings of well-known bands were
highest in demand, and there were some local bands that released cassette
albums, but my albums were very different and gave me a nice little niche. I
couldn't really sell much but I could trade for people's used LPs.
How did
you go about making an album?
I would
create master tapes consisting of one 30-minute piece per side of a cassette.
Once I had a dozen or so of those I would dub 3-minute excerpts onto a cassette
and give them names. The tracks were around 3 minutes long only because that
was the convention for pop albums. I'd create an elaborate cassette cover by
photocopying elements from photographs or magazines. Photocopying was very
expensive back then, so I created only one master tape with a nice cover while
the others just had index cards with the track names inserted in the cassette
case. I'd show people the nice-looking master, let them listen to it, and if
they liked it I'd trade them one of the copies with an index card insert.
Were they
very popular?
I could
trade them for real LP vinyl albums, which was good enough for me. I really
never thought about what happened to them after that. It was quite a few years
later that I learned that some of them took on a life of their own through what
is now referred to as the cassette underground. That was the post-punk era when
people really felt like they were active participants in the process of
discovering new artists. I remember going to record stores and heading straight
to the import section because I wanted to discover something new that I could
tell other people about. It seems that there were other people who did their
panning for gold by listening to cassette albums that were being traded around.
How many
years did you record albums that way?
I only produced
albums using the Micromoog for around five years. My last was in 1982. I was
already incorporating other instruments, and eventually I just moved on to
other things.
What are
your thoughts on electronic music today?
I don't
want to sound like a dinosaur, but there are so many software tools now for
creating music that at some point there will be too much of it
for the public to digest. It just seems inevitable that the single-minded focus
on a particular melodic structure will have to give way to an appreciation of
richer sound structures. It's like the way the invention of photography
diminished interest in realistic painting. Anyone could take a photograph with
detail beyond the capabilities of the most skillful painter, so painting as an
art form had to move away from the confines of realistic detail to the more
expressive style of the impressionists.
Any
thoughts on the choice between analog and digital electronic synthesis?
There's
no doubt that digital synthesis offers vastly more control than analog devices
can provide. However, the distortion and noise processes associated with analog
devices can produce textures that are sometimes difficult to simulate
digitally. In the early days of sound synthesis people were fascinated by the
sound of a pure sine wave because it's unlike anything you hear in nature. Its
initial appeal derives from its novelty, but eventually there's a desire to
produce sounds with richer textures. To put it another way, if you remove the
noise and distortion from a trumpet sound you can achieve a sine wave, but is
that an improvement?
What are
you doing now with music?
One thing
I attempted back in the early 80s was to record a spoken verse that I wrote on
the subject of time and stretch it with tape speed so that the words would
transform into unrecognizable sounds. Unfortunately it didn't work because the
pitch dropped too low. A few years ago I was able to revisit my original
recording of the verse and digitally achieve what I wanted. It uses digital
signal processing but maintains and enhances the textures of the original
analog source. There's a lot more I'd like to do along those lines.
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